Fracture.

Motion studio — est. 2019

Touch thethreshold

A cinematic, frame-by-frame experience. Every pixel reacts to your scroll — no video, just 150 frames painted in real time.

Frame sequences✦Scroll choreography✦Art direction✦WebGL✦Sound design✦Type systems✦Frame sequences✦Scroll choreography✦Art direction✦WebGL✦Sound design✦Type systems✦Frame sequences✦Scroll choreography✦Art direction✦WebGL✦Sound design✦Type systems✦Frame sequences✦Scroll choreography✦Art direction✦WebGL✦Sound design✦Type systems✦

The studio

We design the moment before the break — scroll-native stories where the interface and the film are the same object, painted frame by frame in response to a single gesture. 

Selected work

Threshold — Film / Web project still

Threshold

Film / Web

2026
Impact — Interactive project still

Impact

Interactive

2025
Shatter — Campaign project still

Shatter

Campaign

2025
Afterglow — Identity project still

Afterglow

Identity

2024
Crimson-lit architectural interior still
Abstract liquid metal ripple still

Craft

Every frame graded, every easing curve argued over.

We build sequences the way a colourist finishes a film: contrast, grain and motion tuned together, then compressed until the whole story loads before your thumb stops moving.

  • Sub-4MB cinematic sequences
  • 60fps scrub on mid-range mobile
  • Accessible, reduced-motion safe

0

Frames per sequence

0fps

Scrub performance

0+

Shipped experiences

0

Awards & mentions

Process

Four movements, one continuous scroll.

01

Discover

We map the story, the pacing and the single gesture that carries it.

02

Direct

Boards, light studies and type tests — the film is designed before it is built.

03

Render

Sequences rendered frame-accurate, compressed for the web without losing grain.

04

Choreograph

GSAP timelines pinned to scroll, tuned until every transition lands at 60fps.

Signal

What partners say after launch.

“They turned a product launch into a film you scroll through. Conversion doubled in the first week.”

Elena Vasquez

Brand Director, Aureus

“Frame-perfect at 60fps on a mid-range phone. I still don't know how they did it.”

Marcus Lin

CTO, Northline

“The only studio that treats scroll as a camera move. Everything else feels flat now.”

Sofia Brandt

Creative Lead, Kova

Questions

The details, before you ask.

01

Frame sequences

Pre-rendered cinematics decoded and scrubbed at 60fps.

02

Scroll choreography

Pinned timelines, layered reveals, zero jank.

03

Art direction

Type, light and grain tuned frame by frame.

Start a project

Let's make something unforgettable